Boost your sound implementations
in Unreal Engine
Test your sounds in real-time while playing the game, and speed up your indie game development workflow.
Join the waiting list
Get the chance to try Resona first!
In-game Audio Preview
Enhance your workflow by quickly testing the sounds real-time, in-game. No more wasting time for game audio.
Rapid Integration
Start using Resona in your own Metasounds within 2 minutes!
Game-Ready Sound Library
Access to all sounds for your game Finding sound is not time-consuming anymore.
Getting started with Resona is easier than ever
Run the game once, test all of your sounds in-game and implement only with one button.

Test your sounds superfast!
Do it while playing the game and waste no time for game audio.
- 1
Select sounds
With a variety of game ready sounds, you can easily choose the sounds you want to use.
- 2
Assign to inputs
Assign each sound to the related input in Unreal Engine.
- 3
Ready for testing!
Run the game, and you can test all the sounds and change them freely with one button.
Can I use Resona in commercial games and shipped titles?
Absolutely! All of our sounds are royalty-free. Users can freely use our audio in their personal or business projects.
Can I import my existing audio files?
Yes - Resona offers local audio testing and importing features, as well as our cloud sound library.
Which game engines does Resona support?
Currently Resona is only available in Unreal Engine. We’re focusing on providing the best experience first.
Can I use Resona without a constant internet connection?
All of our testing and local sound implementation features are developed to work offline.
Got more questions? Contact our support now
