Boost your sound implementations
in Unreal Engine

Test your sounds in real-time while playing the game, and speed up your indie game development workflow.

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Join the waiting list

Get the chance to try Resona first!

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In-game Audio Preview

Enhance your workflow by quickly testing the sounds real-time, in-game. No more wasting time for game audio.

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Rapid Integration

Start using Resona in your own Metasounds within 2 minutes!

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Game-Ready Sound Library

Access to all sounds for your game Finding sound is not time-consuming anymore.

Getting started with Resona is easier than ever

Run the game once, test all of your sounds in-game and implement only with one button.

Getting Started

Test your sounds superfast!

Do it while playing the game and waste no time for game audio.

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  • 1

    Select sounds

    With a variety of game ready sounds, you can easily choose the sounds you want to use.

  • 2

    Assign to inputs

    Assign each sound to the related input in Unreal Engine.

  • 3

    Ready for testing!

    Run the game, and you can test all the sounds and change them freely with one button.

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    Can I use Resona in commercial games and shipped titles?

    Absolutely! All of our sounds are royalty-free. Users can freely use our audio in their personal or business projects.

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    Can I import my existing audio files?

    Yes - Resona offers local audio testing and importing features, as well as our cloud sound library.

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    Which game engines does Resona support?

    Currently Resona is only available in Unreal Engine. We’re focusing on providing the best experience first.

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    Can I use Resona without a constant internet connection?

    All of our testing and local sound implementation features are developed to work offline.

Got more questions? Contact our support now

Test all your sounds real-time within seconds